Haven Hill
A walled settlement on a hill where the survivors rebuilt a life: white houses, a red barn, gardens, solar panels and a watchtower behind a wooden palisade. Its gates open onto the roads of the plains.

Landmarks
The houses of the town, each on its own lot.

Council House
A big white house with a chimney, where the town decides.

Tall House
A tall white house with a lookout on top, lived in by the townsfolk.

Infirmary
Beds, medicine and the care of the town.

Pantry
Where the town keeps its food for the winter.

Workshop
A red barn turned into a workshop.
Around the houses
The yards of the settlement.

Arrivals
The tent where newcomers are welcomed.

Gardens
The vegetable plots that feed the town.

Market Stall
Crates of food under a striped awning.

Solar Yard
Solar panels and a water tank: the town's power.

Watchtower
A wooden tower looking over the walls.
Life in Haven Hill
No zombie appears inside Haven Hill by day: the townsfolk stroll in the streets, and the 8 traders keep shop. Talk to a townsfolk: a few words and 1 scrap, once a day.
At night a group of 2 to 4 zombies of the same kind gathers outside the walls and heads for the town about every 2 to 3 minutes. The watch bell rings: zombies at the walls!
The townsfolk fight back with bats, golf clubs, pans and shovels. Knocked down, they wait for you: sneak next to them to get them back up. A survivor who had to flee is replaced by a newcomer the next morning.
WIKI




