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Wiki / Allies

Allies

Allies are survivors who follow you, fight the zombies and pick things up for you. Hire one from a Camp Guard. Give them orders: follow you, hold a spot or guard an area.

How allies work

Hire

The Camp Guard trader sells one: Hire Help, 20 scrap. Your ally follows you and fights.

Their menu

Right click your ally: health, what they are doing, their orders, their bag, the items you can heal them with, and Part ways.

Orders

Follow me: they walk with you and fight. Stay here: they hold the spot where they stand and hit what comes close. Guard this area: they patrol about 10 blocks around that spot and fight. A marker shows the post when they walk back to it. Blow the Whistle: every ally leaves their post and follows you again.

The bag

Every zombie your ally kills has a 40% chance to leave them something (never scrap). The bag holds 3 things; buy them from the menu for scrap.

Downed

An ally at 0 health is down, not dead. Sneak within 3 blocks of them for 3 seconds to revive them. Nobody comes within 45 seconds? They retreat and leave.

Watch your swing

Your hits hurt your allies too: aim before you swing in a crowd.

Part ways

Ends the alliance: they stay where they are as a free survivor (same name, look and bag). Right click them and choose Recruit to get them back.

Find them

Hold a Whistle: the action bar becomes a compass pointing to your nearest ally. A Walkie-Talkie calls your allies to you.

Healing an ally

Open their menu while you carry one of these: a button heals them with it.

First Aid Kit+40 health
Medicine+8 health + 10 s regeneration
Bandage+4 health
Pizza Slice+8 health
Sandwich+6 health

What they find

Snacks40% of the finds · 2 scrap to buy
Medical supplies30% of the finds · 5 scrap to buy
Gadgets20% of the finds · 4 scrap to buy
Melee weapons10% of the finds · 6 scrap to buy

Their looks

ACHIEVEMENTRevive a downed ally to unlock No One Left Behind.