Greywater
A concrete city drowned by the swamp: mossy towers, puddles, ferns and vines, whole blocks under water. Its roads cross the flooded quarters on bridges.

Landmarks
Every Greywater has all of these.

Overgrown Tower (8 floors)
A concrete tower swallowed by vines and moss.

Overgrown Tower (6 floors)
A tower half flooded, trees growing on its floors.

Overgrown Gas Station
A gas station taken back by the swamp.
Mini structures
A town gets a share of these along its streets, each one at most once.

Sunken Tram
A tram half under water, plants through its windows.

Metro Entrance
Stairs down into a flooded metro station.

Collapsed Bridge
A road bridge broken into the water.

Water Tower
A tank on long legs above the trees.

Greenhouse Ruin
A broken glasshouse full of wild plants.

Statue Plaza
A small plaza around a mossy statue.

Power Substation
Transformers behind a fence, quiet since the power died.

Sunken House
A house slowly sinking into the swamp.

Boat Dock
A wooden dock and its boathouse on the water.

Treehouse
A hut high up in a big tree.
Life in town
Zombies come out on their own, more at night. Inside a town up to 10 roam around you by day and 18 at night (4 and 10 in the wild). Town zombies like Riot Cops, Firefighters and Mailmen are twice as common there, and the elite Tanks only walk the streets of a town at night.
Loot chests, searchable trash cans, boxes and bags (they restock after 5 minutes) and furniture in every house.
Zombies climb out of the manholes in the streets while you are around, and a manhole cannot be broken. Right click one with duct tape to seal it for good.
In the ruins of the other towns, a few survivors hide. The zombies leave them alone. Find them: a few words and 1 scrap, once a day.
The tall buildings have elevator pads: jump to go up, sneak to go down, right click for the list of floors. Zombies cannot use them.
WIKI




