The Mech Trooper
BOSSNEVER INFECTSA zombie in a mech suit, about 4 blocks tall, with a rocket launcher, a grappling claw and a jetpack. It fights from every distance.
Its lair: Fuel Depot

It waits in its lair and wakes up when you step onto the arena floor. Fight between the tanks. Your guidebook radio leads you there. All the lairs →
Boss bar
Shown over its head during the fight, in its own theme.
Attacks
Fires 3 rockets in a row from 4 to 24 blocks away. Each one explodes (3 blocks around).
7 dmg eachFrom 2.5 to 9 blocks: the claw pulls you to it, then it punches you.
8 dmgFlies to you from 5 to 16 blocks away and crashes down: everyone within 4 blocks is hit and thrown back.
10 dmgCalls 2 team members every 27 s (never more than 6 around it).
x2Armor
The suit absorbs 45% of every hit (it takes 55%, with sparks), but explosions deal 140%. It never infects.
Loot
Every player who hurt it gets their own loot in their inventory: 20 to 30 scrap, 1 jackpot and 2 different bonus items. 25% chance that a weapon comes upgraded (a random mod, or Reinforced III).
Jackpot (1 of)
Boom Launcherx1
Flamethrowerx1
Exo armor piecerandom pieceBonus (2 of)
Fuel Canisterx3
Fireworks Rocketx4
Lighterx1
Fire Extinguisherx1- There is no safe distance: rockets far, claw mid-range, jetpack in between. Use cover against the rockets.
- Explosives are by far the best answer to its armour.
- When it lifts off with its jetpack, run sideways: the landing hits a 4 block circle.
WIKI


Soldier Brute
Rocketeer
The Demolisher